Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Sunday, 20 May 2012


Despite extensive stress-testing, Diablo 3's global launch was bound hit a few snags. And sure enough, as the 23.01 deadline passed and BattleNet servers opened worldwide, literally thousands of gamers started a mad dash to install the game, promptly crashing servers … as it did again the following day.

It may have been a delay rather than a disaster – and it certainly didn't stop me racing through the first act before breakfast – but it did reflect many people's top pre-launch concern: Diablo 3's need to maintain a constant internet connection. Blizzard insists this is to ensure that characters can only be levelled up in one way to prevent fraud as well as retain security and control.

Nevertheless, having already lost some progress and booty between checkpoints myself, it's clear this latest multiplayer intrusion will rankle some single players deeply – at least until Battlenet returns to its usual, stable self. Of course, there are some advantages to having your character ID, stats and items stored online, but more about that in a moment.

In terms of gameplay, first glance reveals everything you would expect from a Diablo sequel: five playable character classes, roughly divided between close-range brawlers like the Barbarian and Monk and rangier characters like The Wizard and Demon Hunter. And, for sheer strangeness, there's the Witch Doctor – whose Demon Dogs skill fast became my defence of choice. For the first time, I was also able to make him a her, even though gender has no bearing on anything but appearance and voice-over.

Once in the game, it's clear that the new 3D engine has been put to work on rendering a level of detail we haven't seen in the series before. Superb lighting effects make even Act 1's formulaic dungeons seem more atmospheric, but once you reach Act 2's Caldeum and beyond, more spectacular locations and draw distances emerge. Enemies may have a tendency to swarm mindlessly towards you, but they come in large numbers and reasonable variety.

Not every improvement pays off, however; there's far too little destructible scenery and context-sensitive traps – such as falling chandeliers or rolling logs – sound like a great idea on paper but require such careful lining up of enemies you won't be troubling with them after the first few attempts.

There's improvement as well as innovation, particularly with the UI. With a permanent Portal spell to take you back to nearby towns and a much smarter way of choosing and comparing items, you can now focus on the important task of killing things.

However, in the 12 years since Diablo 2, RPG combat has moved on in leaps and bounds and D3 seems determined to stick to its tried and tested brawling system. Certainly there's a plethora of pyrotechnic skills for each character, most of which can be customised with up to five Runes each, opening up some fascinating alternative strategies for each class. But the way this is organised onscreen is confusing, with skills taking precedence over weapons by default and no clear overview of the powers you already have, let alone aspire to.

There's also a tedious "cooling down" period once a rune is activated and even longer after taking a Health potion. At least slain enemies now drop orbs that can be collected by running over them but this tends to give you abundant health at precisely the moment you don't need it (ie, once the danger has been eliminated).

Combat itself is fast, furious and varied, with early standout attacks such as the Monk's Exploding Palm or the Barbarian's Wrath of the Bezerker even more impressive once fully runed up. However, compared to the fluidity of, say, Kingdoms of Amular, D3 battles still feel disjointed and unnecessarily frenetic – particularly when taking on the exceptionally mobile Bosses.

Combat also remains crippling on the fingers thanks to mapping moves and primary attacks to the same mouse button which too often results in charging enemies you should have tackled at distance. Meanwhile, when you have NPC allies, they offer little in the way of real assistance until fully upgraded – by which time your enemies have taken a quantum leap in hardness themselves.

And what of the adventure? Well, it's set around 20 years after D2 and once again Sanctuary is under attack from hellish forces. It's a subtle introduction, avoiding lengthy cut-scenes except at the start of each of the game's four acts in favour of dropping pieces of "lore" that play out while you continue adventuring. Add to this some top quality voice acting and an stirring soundtrack and D3 works fine as an unfolding story without winning any prizes for original fiction. And although most of the side quests are formulaic search/fight type affairs, there are now many more of them – which means more loot.

However, die-hard fans know that Diablo has never been about finishing the adventure, it's about levelling up your characters and discovering the most valuable items.

D2 players were only able to trade between team members, but Blizzard has annexed all this into D3's own, secure but rather bleak Auction House. Now anyone can trade items for game credits or (among other players in your region) real cash with early visits revealing weapons and armour far in advance of anything NPC traders at my level in the game were offering.

It remains to be seen how this will affect things in the long run, or how long it will take fraudsters, spammers and cheats to find some way to spoil the party. However, it's already clear that capitalism has arrived in Sanctuary – perhaps hinting at another motivation for D3's need to be always online.

But there are other advantages too, most notably the way co-op play has now been fully integrated. This means you can instantly access a random four-player public game from the main menu, or start playing alone and then invite friends or the wider public to join in.

Either way, the game registers which enemies you kill so that you don't have to fight off thieving teammates and all experience is saved to your player profile. Co-op D3 may feature the same single-player levels, but it's only here where you get to appreciate how months of beta testing have paid off.

Having invested time and effort in levelling up a character, co-op is the best way to see the others in action and it's well worth the experience. Playing with a Monk/Witch Doctor combo is nothing like taking it on as a Barbarian/Wizard, and when it comes to customising your characters for co-op you need to consider how particular skill/rune combos serve the team rather than just yourself.

The ultimate test of this character and stat-balancing act is Inferno – a rock hard difficulty level unlocked upon your character reaching level 60 at the hardest difficulty setting. With each Act then increasing in difficulty, adjusted to how many players are taking part, it's D3's ultimate challenge and will surely secure the game's biggest bragging rights for the team that first cracks it. Needless to say, I'm still many levels (and a lot of combat experience) short of that, but it's certainly something to aim for.

So the key question remains, was Diablo 3 worth the 12-year wait? That depends on how you play it – for single players, it's an entertaining and gorgeous-looking dungeon hack but it's a bit short, extremely linear and hardly pushing any boundaries. Playing online (and Blizzard isn't really giving us a choice) makes it a better balanced and more compelling challenge, with all the potential to be the kind of lifestyle substitute that Diablo's legion of hunter-gatherer fans should relish.

With global demand still in a feeding frenzy and PvP levels under development, let's hope the servers can cope.

Saturday, 7 April 2012

Assassin's Creed 5 will release soon on 2012

Ubisoft confirms Assassin's Creed 5 will come out in 2012. In addition, the CEO of game publisher also said it would deliver a new platform game


Ubisoft CEO Yves Guillemot confirmed the next Assassin will come out this year. He also implies at further expansion, Assassin Creed will reach out to other gaming platforms beyond the PC, PS3 and Xbox 360.
"Assassin Creed is an incredible franchise, there is much hope that it will continue to grow," says Yves.
"We think that giving a regular installation, and extend the brand into other platforms will satisfy demand, while at the same time attract new fans,".
Assassin Creed Game is now available on IOS, Android and Windows Phone, and the company has also revealed the PlayStation Vita version is in the process of manufacture. Yves comments could potentially indicate a more mature features to the mobile version of this game, considering the console version can be played on cell phones and tablets through OnLive.

Where will be delivered the next Assassin's Creed is still unknown. Although Ubisoft has confirmed that Ezio, who appeared in three games the installation, will not return.

Angry Birds Celebrate Valentine's day 2012 on facebook

Its looks like Facebook users will increasingly use this social networking. because Facebook welcome soon one of the most popular games today, Angry Birds.


Rovio is planning to launch a game character, the bird is on Facebook next month. The characters are ill-tempered birds, reportedly going to come right on February 14, commonly known as Valentine's Day.

Reported by Yahoo News, Friday (27/01/2012), with a presence in Facebook, this game will take advantage of the full-screen capability with high animation. In addition, there are several new power-ups that can be purchased, or obtained through the game.

In addition to Facebook, in this report also explained by Rovio that Angry Birds plan would make permanent part of every Samsung Smart TV. This is done because then, in the end could make the game run smoothly on all platforms.

Angry Birds do seem more brilliant. Even preached in November, less than two years after its release, the game made ​​by Rovio has been downloaded 500 million times. After its first appearance through Apple's App Store in 2009 for the IOS device, now Angry Birds have had a global power with the available on Android, Windows 7 Phone, Symbian and the Mac App platform.

Resident Evil 6 Thriller Will Be Present On November 2012


Capcom reportedly will be release a Resident Evil 6 soon in the near future and is currently still under development. Survival Horror game story in this latest version will add a new character than Leo S and Chris Redfield.

Katsuhiko Ichii, as Head of R & D Capcom said that Resident Evil 6 depicts the major steps of evolution from the previous game series. The game is planned to be present for the Xbox 360 and PlayStation 3 on November 20 this year. Meanwhile, for the PC version will come later.

Capcom has also released three minutes of video footage depicting the fleeting taste of the story and the fight in the game. Seen combat weapons would play a major role when the video shows the character Chris Redfield shot from a few objects for protection.

Monday, 2 April 2012

Street Fighter 4 | On Android Game

Having previously only available exclusively at Motorola Smartphone, the Street Fighter IV Game will be released eventually to Android platform device.


The plan Game Street Fighter IV will be released in May 2012. In this game, in addition to regular battle against the computer, you can also fight each other with more friends using the Wifi facilities on your Android Smartphone.

Before the release of the Android, Street Fighter IV was first available for IOS devices with various versions such as Street Fighter IV, Street Fighter IV volts, and Street Fighter II Collection. Street Fighter IV game will later be sold in the Android Market at a price of $ 12.99.

Sunday, 1 April 2012

MyDragonfly Game



Samsung launched a new game for Smartphone and Samsung Tablet, MyDragonfly. Currently the game can be downloaded by users of smartphones and tablet Samsung at Samsung Apps.

MyDragonfly using a technology called Augmented Reality, a technology that makes this game more interactive and interesting. The main character in this game is a dragonfly with a unique batik patterns.

How to play this game very easy, you just direct the screen to the corners of the room to look for diverse types of dragonfly that looks as if flying. Users can also send each other that has been collected Dragonfly collection.

Friday, 27 January 2012

Kinect Sold 18 Million Units at CES


Kinect Has Sold 18 Million Units at CES 2012 and will be available in the Windows market on February 2012.


In the Consumer Electronic Show, which last for Microsoft, CEO Steve Ballmer stated Kinect has sold 18 million units. Ballmer also said that there are many applications made for the motion sensor that was originally launched as gaming accessories.

Xbox and Kinect is part of Microsoft's success, sales during the holiday season last Kinect was heartening for Microsnft. Although earlier Microsoft launched Kinect as accessories Xbox 360 games and answers for Nintendo Wii

In recent months Microsoft puts Kinect as a controller of the media through sound and movement. Now Microsoft wants to use Kinect in their Windows operating system from February.

Microsoft also has a demonstration Sesame Part TV, some videos and some games, as well as an illustration of how the interactive capabilities of Kinect. Microsoft stated that the next step from Windows 8 will also begin Februai later with the opening of Windows applications store.

Tuesday, 24 January 2012

Call of Duty Elite | officially released for IOS Device Today



Today Call of Duty Elite has been officially released by Activision and will be available for IOS platform for free. In addition to available for IOS, Activision is also promising in the near future CoD Elite will be available for Android.

We remember the time when introduced last year, Activision said that they would launch CoD Elite service through four methods namely via the internet (web), TV with gaming consoles, in-game, and also mobile.

As already known, the first three methods have been released not long after Modern Warfare 3 was released, and now the mobile version of the service was also launched for the first time in its IOS-based devices.

Sunday, 15 January 2012

Yakuza Black Panther 2 | Date Release Announced


According to the latest information emerging from Dengeki PlayStation, Black Panther Yakuza 2 has a definite release date, which is dated March 22, 2012. The game will be priced at EUR 6279 for the retail version, and USD 5600 for a downloadable version.

Just like its predecessor, titled Black Panther, Black Panther 2 was developed and released specifically for the PSP handheld console. Setting the story in this game continues the story of the main character, Ukyou Tatsuya, who recently returned to Japan after his trip from America. In this game we are told that Tatsuya had a dream to become a professional boxer fighter.

Black Panther Yakuza 2 also presents a feature of "new partners", where players can freely summon another character who is a fellow player to walk side by side together Kamurocho players.

Friday, 13 January 2012

Sonic The Hedgehog 4 | Episode II Released In Early 2012


Sonic The Hedgehog 4 Episode II confirmed Sega released earlier this year. Platform that will be visited is the Xbox Live Arcade for Xbox 360, PlayStation Network, and not least the mobile platform fronted by IOS, Android, and Windows Phone 7.

In this series, Sonic the blue hedgehog will be returned accompanied by his loyal friend, Tails. The gamers will be challenged in a wading adventure Sonic The Hedgehod 4 Episode II is due to the development of this game, Sega has to accommodate the wishes of the gamers.

Sega has also been collaborating with Nvidia to develop the Sonic the Hedgehog 4 Episode II in order to run optimally for Tegra 3, the mobile quad-core processors mentioned first in the world.

Thursday, 12 January 2012

War of The Immortals Official Release


Perfect World Entertainment announced that their latest MMORPG action game, War of the Immortals has been officially released on December 18, 2011 yesterday. This release includes two servers directly, namely the North American servers and European servers. Gamers who want to play War of the Immortals was able to register and download the client at his official website War of the Immortals.

After several months of undergoing the testing phase, the War of the Immortals has attracted the attention of so many gamers around the world. Players will be invited to an adventure in a legendary hero and of course become a demigod who are not invincible. War of the Immortals presents an interactive play environment and intense. Players will also be able to form guilds, build guild headquarters and recruit new heroes to join and adventure together.

Hot Shots Golf 6 | ps vita best sellers sport game


Enterbrain has released information PlayStation Vita game sales for the week and Hot Shots Golf 6 Being PS Vita best sellers Game. While the second position is occupied by the game Uncharted Golden Abyss.

There are only two games into the PS Vita is a list of the top ten for the week Enterbrain, and both games are not in a position which is quite high compared to other games which also recently released, such as Final Fantasy XIII-2 and Inazuma Eleven Go, as well as games that have been a few weeks ago was released as Mario Kart, Mario Land 3D, Monster Hunter, and Just Dance.

Monday, 9 January 2012

Microsoft Use "Cut The Rope Game" As Fascination on IE9

The famous game 2012 "Cut the Rope" seems to be used by Internet Explorer 9 for the promotion of microsoft products. The plan of this game can be played online on a PC through a browser IE9.


Microsoft CEO Steve Ballmer said that Cut the Rope will be the latest weapon Microsoft to show 'the beauty of the web' when using IE9. Concept, the concept behind the game is actually made ​​ZeptoLab simple. This game displays Om Nom, cute green monster who was hungry.

The plan, a new web application from Microsoft will be able to unlock new levels of game Cut the Rope. these levels will be exclusively opened for IE9 users only. Players can use the mouse to move the rope or straps, pockets and bubbles to give him candy and collect stars to get points.

Cut the Rope is a game that is quite popular in IOS and Android devices. This game was recorded already downloaded more than 60 million users of mobile devices. Microsoft hopes that this game could be the main attraction so many people who will use their own browser.

Ragnarok Odyssey Opening Video has Launched

ragnarokOdyssey3.jpg

Less than two months longer to be released Ragnarok Odyssey, an RPG game developed by Gamearts who also released the game Grandia and Lunar. Ragnarok Odyssey was released exclusively for PS Vita, made based on the idea of the game Ragnarok Online.

Ragnarok Odyssey Development is led by Kazuhiro Irie, and for the music business entrusted to Kumi Tanioka, who also worked on the music game Final Fantasy VIII, Xenogears, Parasite Eve 2, and Onimusha 2.

Gung-Ho plans to release Ragnarok Odyssey on February 2, 2012 at EUR 5980 to EUR 4800 retail version and the version for download. This game can support as many as four players via Ad-Hoc. Players can also save the game save data directly in the card game, so players do not need a memory card.


Currently, the opening video from the Odyssey Ragnarok ROBOT already released. the video game that will be released exclusively for PlayStation Vita, below.

The First Gameplay Video Suikoden PSP Released


Konami recently released a gameplay video first Suikoden game is planned to be released exclusively for the PSP. Videos that lasted for three minutes this display images of high quality animation.

PSP Suikoden Genso with the full title Tsumugareshi Hyakunen no Toki planned to be released on February 9, 2012 in Japan. This game will be priced at a price of EUR 5980 for the retail version, the price for the downloadable version has not been announced.

PSP Suikoden game was first announced at the Tokyo Game Show 2011 event by Konami. Later there will be some special editions that are sold in Suikoden Konami online store. The first special edition priced at USD 12,000, contains a CD soundtrack and drama, as well as an art book. Konami online store also offers additional Suikoden special edition bundle for USD 19 500, which contains encyclopedias Genso Suikoden, which is also sold separately for JPY 9450. With spending of USD 9580 player game can get a bundle that only contains an additional CD soundtrack and drama, which also sold separately for JPY 4200.

Thursday, 5 January 2012

PS Vita First Sale up to 700 000 delivered


An existing column in the Mainichi Digital claims that the initial shipments of the PlayStation Vita could exceed 700,000 units.


The author of the column, Fumio Kurokawa, said that he received information from several sources that mention Sony initially only planned to ship 500,000 units PS Vita. However, because of the additional demand on pre-order session, Sony added shipments of 200,000 units.

Many of the retailers, such as Tsutaya, Yodobashi Camera and Bic Camera, said that those who want to buy PS Vita can buy this handheld console on launch day without the need to pre-order. Additional units of 200,000 PS Vita describes the availability of stock of Sony's latest handheld console on the market.

Vanquish | latest work from Shinji Mikami


Have you ever heard of game called Vanquish? Vanquish is the latest fruit of Shinji Mikami, who is behind the success of famous horror franchise Resident Evil games. Vanquish itself has a genre of sci-fi shooter, and when seen from the genre that was wrought by Mikami this time, seems to be a substantial change.


Graphically, the Vanquish is really incredible. Although impressed just an ordinary third person shooter game, but this game could really give a very deep impression. Not to mention in terms of effects and explosions that occur when you're playing. It's really amazing. In terms of games, Vanquish can also be said to be very interesting. While this game still relies on the hideout, but Mikami has said that this game is more likely at a fast tempo game, where you will be required to be able to react quickly to the circumstances that surround you.


Setting the world in Vanquish is a large spacecraft beyond the Earth. In this game, we are told that America and Russia are involved warfare and Russia use reinforcements in the form of a robot that knows no mercy, while the Americans rely solely on ordinary soldiers. Here, you will control a research scientist named Sam. Sam is the person responsible for the research of armor that he wore during the game will run.


Well, the Vanquish, Sam can carry a maximum of three weapons to fight with the enemy, much like Gears of War. To change weapons, you only need to press the D-Pad only. As for the weapons that you can use, is quite diverse ranging from machine guns to shotguns, you can find here. To further make this game feels solid, Mikami along with the team responsible for developing this game even managed to give a special uniqueness to existing weapons. So, do not worry you will find a weapon that seems to be different, but actually the same.


Well, if you have started to assume that the most important thing here is a weapon that is owned by Sam, then you are wrong. Still remember the armor that we mentioned at the beginning of our earlier preview? Precisely that armor is the most important part of this game. Why is that? Because of this armor that will protect Sam's soul from harm. If the armor has been exposed to damage is too severe, then later it will be automatically armor gamers by making the game into slow-mo in a few seconds, allowing you to escape and let the armor that you use the same again.

The ability of the armor could also be quite amazing. One of the most important purpose here is to fly at high speeds. While we were gliding at high speed and even then, you can perform other attacks such as shooting, at which time shoot it, time will be a little slower and allows you to shoot more accurately with the enemy. When you press the melee hit while flying, then the result later was a hard kick to the enemy. To attack this one, can be guaranteed to make all regular enemies instantly lost with just one attack alone, even if they are sheltering though. And what if until you eventually use the movement of this fly? Armor will be hot and for a while, you will not be able to use it. Overall it will be marked with an alarm that goes off.

All the capabilities we have mentioned above of course can not be removed continuously. There was all this energy limit. But wait. While it is limited, but you do not need to worry because it can fill its own energy and it can all be done very quickly. Which may be a bit annoying is the fact that later in the game, whenever you find any amuniasi you can take, you must press a certain button first, then Sam would pick it up. So you can no longer use the old system that just ran through a certain ammunition and automatic ammunition was taken away by Sam. Well, it looks not that Mikami was intending to make a game that is different than usual?

Now, we need to do is just sit back and wait for the latest game from Shinji Mikami this out. However, from a glimpse of demonstrations that we've seen so far, the game is quite promising.

Monday, 2 January 2012

Dynasty Warriors Next Patch


Koei Tecmo has just released a patch to fix the lag problems that often occur in the game Dynasty Warriors Next. According to information from Andriasang, lag problems experienced by users Vita PS This often occurs when a player tries to access the PlayStation Network by using firmware version 1.5.


To be able to download this patch, players only need to go to the Live Arena Next Dynasty Warriors game. After entering the Live Arena, players will find the icon to perform the update. If a player can not see the icon for the update, players are advised to press the refresh icon to bring up the update icon.

The Sony also had said that the bugs experienced by the game Dynasty Warriors Next will be fixed with firmware updates. Until recently it was unclear whether the firmware update PS Vita, this problem still occurs or not.

PS Vita Game List Announced For U.S. Market


A complete list of PS Vita games which will be released simultaneously with the launch of the PS Vita in the United States and the surrounding area (NA) has been announced. Some of the titles that are in the list had been previously announced, and new postings from the PlayStation Blog is featuring a complete list of all titles to be released for the U.S. market.

Here is a list of games that will release the PS Vita in conjunction with the launch of the PS Vita on U.S. soil:
  • Escape Plan (Only via PSN)
  • Hot Shots Golf: World Invitational
  • Hustle Kings (Only via PSN)
  • Little Deviants
  • ModNation Racers: Road Trip
  • Super Stardust Delta (only via PSN)
  • Uncharted: Golden Abyss
  • Wipeout 2048
  • Army Corps of Hell
  • Asphalt Injection
  • Ben 10: Galactic Racing
  • Blaz Blue: Continuum Shift II Extend
  • Dungeon Hunter Alliance
  • Dynasty Warriors Next
  • F1 2011
  • FIFA Soccer
  • Lumines Electronic Symphony
  • Michael Jackson: The Experience
  • Plants vs. Zombies (Only via PSN)
  • Rayman Origins
  • Shinobido 2: Revenge of Zen
  • Tales from Space: Mutant blobs Attack (Only via PSN)
  • Touch My Katamari
  • Ultimate Marvel Vs. Capcom 3
  • Virtua Tennis 4: World Tour Edition

Sunday, 1 January 2012

Review of Batman Arkham City


The Batman Arkham City sequel is still continuing previous Batman story, where after the incident at Arkham Asylum, Bruce Wayne was kidnapped when she was doing a press conference in front of the public by a group of Mercenaries Tyler, son of Dr fruit. Hugo Strange. Bruce has been recognized as Batman by the evil doctor, thrown into prison Arkham City, which is a small town that serve as a place to lock the criminals in Gotham City. Having managed to escape, Bruce asks Alfred to send Batman Suit to the place where he resides. And having turned into Batman, Bruce had met and managed to save from Two Face Cat Woman who wanted to kill him, after which the super hero back again to continue the journey in investigating the mystery of Protocol 10.


Batman Arkham City gameplay Review


Game environment this time broader and there are many areas that can be explored by adapting the concept of Open World as well as in Grand Theft Auto games, but the city of Arkham is not citywide digame the GTA. In the town of Arkham, you can re-collect the Riddler trophy which totals 400 trophies, then there are dozens of side missions and of course also the primary mission of the bedasar upper plot of this game. Then along game there are still many puzzles that are designed more complicated than the previous sequel.


Likewise with the combat system in which Batman has been deepened, where you can perform some new moves, like a double counter, double takedown, takedown multiple attacks on multiple enemies simultaneously. Once refurbished, the battle system in this sequel feels more exciting and weighted. And are now able to create a combo as high as possible compared to the previous sequel. By gathering experience throughout the game, you can still upgrade to Batman's gadgets and abilities as well as in the previous sequel.


Besides being able to fight, there are also various kinds of sophisticated gadgets that help Batman in quell crime, such as smoke bombs and grenades the ice to make enemies hassles while, the remote control Batarang which now owns Boost and Brake. Then there are also remote Electrical Gun Charge which can electrocute enemies from a distance, Bat Claw which can attract enemies or objects from a distance. Then Batman now can use weapons while hovering above the hook air to give a further impetus drift.


The amount of variation encountered the enemy in this game also requires a different tactic in defeat. In addition to regular face the enemy, there is also a boss enemy which is the mortal enemy of Batman, of which there is Joker, Two Face, Penguin, Dr. Hugo Strange, Mr. Freeze, Poison Ivy, and so on. Boss battle in this sequel continues the addictive, but unfortunately they are too easy to beat so seem less challenging. Besides, you can collect biographical data of the criminals in this game, like seeing their real name, status, info, and so on.


The return of detective mode can be activated at any time in tracking the enemy is still a feature of interest and as a distraction in the gameplay of this game. Not only analyze the scene to track and trace evidence left by the perpetrator, but this mode can also serve to monitor the position of the enemy and its location is strategic spot in killing enemies silently or make stealth movement, such as cracked walls trace a very useful to attack the enemy who stood behind the wall.


Graphic Batman Arkham review


Graphics used on this game uses the Unreal Engine 3 capabilities that have been modified and has managed a highly detailed game environment, be it in an outdoor area or indoor area that looks solid. Meanwhile, Batman character himself seems very detailed as well with the expression of life, while the Batman costume can also be seen damaged by fighting, such as Batman wings torn. Also, with the support of engine PhyscX make enemies when beaten into bouncing and falling as they should be. This game also provides the 3D features that can only be enjoyed with hardware that supports these technologies. While in terms of audio, voice acting and character of Batman digame this very well and looks animates. In addition, the sound effects also contribute to the atmosphere becomes more lively game.

Overall

With the increasing range of locations ranging from the already open-world game to combat systems and gadgets that have an important role throughout gameplaynya, making Batman Arkham City as the best superhero game ever and did not disappoint.